Streamezzo S.A. - All rights reserved
Copyright 2001-2010
Products
This article provides a quick overview on Streamezzo Rich Media Client, a software packaged altogether with a Rich Media Application and installed on a device for rendering easy-to-maintain, easy-to-upgrade and cross-platform Rich Media Applications. Rich Media Client is smartly declined for all device platforms; as such it benefits from fine integration with devices, offering optimal performances and tight interoperability. After reading this article you should know the main concepts of Rich Media Client and you should become more familiar with the set of features that are in operation within the Streamezzo runtime.
This article gives an overview of all facilities provided by Streamezzo Rich Media Server framework, including its productivity tools, the image transcoding engine, the underlying enterprise platform, its main modules, its administration web application, cache mangement and connectors.
This article provides you a quick overview on Streamezzo Workbench Developer, an open environment for developing cross-platform Rich Media Applications. Workbench Developer is based on Eclipse extensible platform; as such it can receive lots of plug-ins to extend its functionalities. After reading this article you should know the main concepts of Workbench Developer and you should become more familiar with the set of features that are included within it.
This tutorial explains how to set the Java Development Kit (JDK) settings in Streamezzo WorkBench Developer. The JDK is necessary to compile the rich media scenes.
This tutorial explains how to compile InstantScript in Streamezzo WorkBench Developer. The JDK is necessary to compile the rich media scenes. It is sometimes convenient to externalize InstantScript code in external libraries for reuse purpose or to avoid complexicity in RSP code. InstantScript libraries may be created using the Ant task that is embedded within Workbench Developer. Therefore we consider that the reader has a basic knowledge on Ant manipulation.
This article gives an overview of the framework you can take advantage of to create portable applications able to support conveniently multiple screen resolutions and manage different mobile device characteristics.
The objective of this article is to propose a methodology to handle properly the adaptation of your application to different screen sizes.
This article explains how to create Rich Media Applications that work on any device, relying on the Adaptation Framework provided by Streamezzo.
This article assumes you already have working knowledge of RSP, Components, Java and Workbench Developer.
Here you will learn how turning your source code into a real "write once run on any screen size" implementation, providing detailed explanation of the advanced features related to a "one size fits all" strategy.
This tutorial explains how to take advantage of information brought by Streamezzo for each device. Customers benefit from this information to deploy Rich Media Applications on the heterogeneous range of mobile devices with a centralized and easy-to-maintain application code.
Streamezzo performs qualification tests for each device and provides the results directly in Workbench Developer, such information also being available at runtime in order to adapt the Rich Media Application display and behaviour accordingly (i.e. considering screensize, keypad and/or touchcreen availability and many other decision criteria).
The Streamezzo SDK offers you the possibility to use components in order to help you to quickly build rich media applications and by providing customizable and prebuilt pieces of code. But components can also be seen as a development philosophy in order to capitalize your work and to stop reinventing the wheel.
You are totally free to build your own components and this tutorial will tell you the steps we follow to develop ours